Automatic Setup
Creates or reuses the water object, assigns the water material, adds Geometry Nodes modifiers and builds the helper collections.
Create animated stylized water in Blender with a ready-made water object, shader material, Geometry Nodes setup, helper collections and presets.
Creates or reuses the water object, assigns the water material, adds Geometry Nodes modifiers and builds the helper collections.
Use Static_Objects, Floating_Objects and Ripple_Points to organize foam, floating and ripple behavior in the scene.
Start from built-in looks and save custom presets for repeated stylized water setups.
Stylized Water Pro builds a full water system from bundled assets: water object, water material, Geometry Nodes wave setup, collection bindings and scene-level controls in the 3D View sidebar.
Create or reuse the SWP_Water object and keep the water system organized in your scene.
Ready material for stylized surface color, foam, volume-style depth, refraction look and caustic-style detail.
Layered wave controls are handled through Geometry Nodes modifiers, including Wave 1 and Wave 2.
Add objects to Static_Objects to drive contact-style water interaction and foam around scene objects.
Add selected objects or ripple proxies to Ripple_Points to create localized ripple effects in the water setup.
Use Floating_Objects for objects that need water-based motion controllers and natural floating behavior.
The workflow is designed for artists: create the system, add objects to the right collection, choose a preset and adjust the controls.
Click one button to create the water object, material, Geometry Nodes setup and required collections.
Use Static, Floating or Ripple buttons to place selected objects into the correct water workflow.
Apply a built-in look or save your own custom water preset for later scenes.
Fine tune waves, surface, foam, ripples, floating and volume settings from the sidebar.
Performance depends on water size, subdivision, scene complexity and object interaction. Use lighter settings while editing and increase quality for final renders.
Built for modern Blender 4.x workflows using materials, Geometry Nodes and sidebar controls.
Use the render engine that fits your scene and adjust quality settings for final presentation renders.
The addon uses Water_Surface_MambaCG.blend. Keep it inside the assets folder.
Answers for installation, collections, foam, ripples, floating objects and presets.
Install and enable the addon, open the 3D View sidebar, then click Create Stylized Water.
It creates or reuses SWP_Water, assigns the water material, adds Geometry Nodes modifiers and creates required collections.
Select your object and use Add Selected to Static so it becomes part of the Static_Objects workflow.
Add selected objects or proxies to Ripple_Points and adjust the ripple controls in the panel.
Add selected objects to Floating_Objects so the addon can set up floating-related controllers and constraints.
Yes. Use built-in presets or save custom presets as JSON files in the addon presets folder.
Make sure Water_Surface_MambaCG.blend exists inside the addon assets folder.
The system uses Blender materials and Geometry Nodes, so advanced users can inspect and customize the setup.
Stylized Water Pro gives Blender artists a ready one-click system for animated water, shader controls, foam, ripples, floating objects and presets.