Blender addon - one-click water system

Stylized water without rebuilding complex nodes.

Create animated stylized water in Blender with a ready-made water object, shader material, Geometry Nodes setup, helper collections and presets.

One-click setup Geometry Nodes Foam and ripples Floating objects
01

Automatic Setup

Creates or reuses the water object, assigns the water material, adds Geometry Nodes modifiers and builds the helper collections.

02

Object Interaction

Use Static_Objects, Floating_Objects and Ripple_Points to organize foam, floating and ripple behavior in the scene.

03

Preset Workflow

Start from built-in looks and save custom presets for repeated stylized water setups.

What it does

A complete water setup in one panel.

Stylized Water Pro builds a full water system from bundled assets: water object, water material, Geometry Nodes wave setup, collection bindings and scene-level controls in the 3D View sidebar.

Water ObjectSWP_Water system object
Shader MaterialStylized surface, foam and depth look
Geometry NodesWave 1, Wave 2 and interaction inputs
CollectionsStatic, Floating and Ripple workflows
Key features

Everything needed for stylized water scenes.

01

Water Object

Create or reuse the SWP_Water object and keep the water system organized in your scene.

02

Stylized Shader

Ready material for stylized surface color, foam, volume-style depth, refraction look and caustic-style detail.

03

Geometry Nodes Waves

Layered wave controls are handled through Geometry Nodes modifiers, including Wave 1 and Wave 2.

04

Foam Workflow

Add objects to Static_Objects to drive contact-style water interaction and foam around scene objects.

05

Ripples

Add selected objects or ripple proxies to Ripple_Points to create localized ripple effects in the water setup.

06

Floating Objects

Use Floating_Objects for objects that need water-based motion controllers and natural floating behavior.

How it works

From empty scene to stylized water.

The workflow is designed for artists: create the system, add objects to the right collection, choose a preset and adjust the controls.

Step 1

Create Stylized Water

Click one button to create the water object, material, Geometry Nodes setup and required collections.

Step 2

Add objects to collections

Use Static, Floating or Ripple buttons to place selected objects into the correct water workflow.

Step 3

Choose a preset

Apply a built-in look or save your own custom water preset for later scenes.

Step 4

Adjust and render

Fine tune waves, surface, foam, ripples, floating and volume settings from the sidebar.

What's included

Product package

  • Blender addon for Stylized Water Pro
  • Bundled asset file: Water_Surface_MambaCG.blend
  • Ready-made water object setup
  • Stylized water shader material
  • Geometry Nodes wave setup
  • Static, Floating and Ripple collection workflow
  • Built-in presets and custom preset support
  • Scene setup workflow guidance
Best for

Use cases

  • Stylized lakes and ponds
  • Fantasy water scenes
  • Game-style environments
  • Low-poly and stylized worlds
  • Animated water backgrounds
  • Scene presentation renders
  • Artists who want a ready water system instead of building nodes manually
Compatibility and notes

Designed for practical Blender workflow.

Performance depends on water size, subdivision, scene complexity and object interaction. Use lighter settings while editing and increase quality for final renders.

Version

Blender version

Built for modern Blender 4.x workflows using materials, Geometry Nodes and sidebar controls.

Render

Eevee / Cycles

Use the render engine that fits your scene and adjust quality settings for final presentation renders.

Assets

Bundled blend file

The addon uses Water_Surface_MambaCG.blend. Keep it inside the assets folder.

FAQ

Common questions.

Answers for installation, collections, foam, ripples, floating objects and presets.

How do I start?

Install and enable the addon, open the 3D View sidebar, then click Create Stylized Water.

What does the button create?

It creates or reuses SWP_Water, assigns the water material, adds Geometry Nodes modifiers and creates required collections.

How do I create foam around objects?

Select your object and use Add Selected to Static so it becomes part of the Static_Objects workflow.

How do I create ripples?

Add selected objects or proxies to Ripple_Points and adjust the ripple controls in the panel.

How do floating objects work?

Add selected objects to Floating_Objects so the addon can set up floating-related controllers and constraints.

Can I use presets?

Yes. Use built-in presets or save custom presets as JSON files in the addon presets folder.

What if the asset file is missing?

Make sure Water_Surface_MambaCG.blend exists inside the addon assets folder.

Are the nodes editable?

The system uses Blender materials and Geometry Nodes, so advanced users can inspect and customize the setup.

Create stylized water without rebuilding complex nodes from scratch.

Stylized Water Pro gives Blender artists a ready one-click system for animated water, shader controls, foam, ripples, floating objects and presets.